I've been enjoying the game reviews (along with everything else of course) mainly because that was my schtick for years. Prior to, and during, the pandemic I was the poster child for the gamer incel. No aspirations beyond cheap dopamine, skinny fat body, etc. My focus was usually on the next big AAA title coming out.
You review selection seems so esoteric to my old frame of thinking, yet it has a rock solid foundation in the first principles of what you expect from the games you play to be enjoyable and engaging. The best way I can think to summarize it is "Games that are easy to pickup, but difficult to master."
The games you selected seem to all share a core foundation of skills progression, not throwing the basics out the window later on but building upon them and having the basics be crafted in such a way as to push them in a direction where they compliment each other to allow high level gameplay application.
My personal parallel to this would be the Gwent card game (minigame) that exists in the Witcher 3: Wild Hunt (Probably my favorite single player game of all time). I understand many people may have what I see as a Skyrim Syndrome with medieval fantasy RPGs but I cannot recommend Witcher 3 enough despite many of it's shortcomings.
I've been enjoying the game reviews (along with everything else of course) mainly because that was my schtick for years. Prior to, and during, the pandemic I was the poster child for the gamer incel. No aspirations beyond cheap dopamine, skinny fat body, etc. My focus was usually on the next big AAA title coming out.
You review selection seems so esoteric to my old frame of thinking, yet it has a rock solid foundation in the first principles of what you expect from the games you play to be enjoyable and engaging. The best way I can think to summarize it is "Games that are easy to pickup, but difficult to master."
The games you selected seem to all share a core foundation of skills progression, not throwing the basics out the window later on but building upon them and having the basics be crafted in such a way as to push them in a direction where they compliment each other to allow high level gameplay application.
My personal parallel to this would be the Gwent card game (minigame) that exists in the Witcher 3: Wild Hunt (Probably my favorite single player game of all time). I understand many people may have what I see as a Skyrim Syndrome with medieval fantasy RPGs but I cannot recommend Witcher 3 enough despite many of it's shortcomings.
Can I come with you?